14 comments. I main Guile in Street Fighter and my point in Ultimate Marvel 3 was Dormammu, for reference. Lucina/Marth: Good but extremely boring to play. In spite of that, I don’t have as much fun playing her as the others. I’d also add any of the links to the list. Duck Hunt doesn't really click with me, either. Of course, this doesn’t apply to everyone the same way—some people just have a crazy amount of retention and absorption. If you’re phoning in the entire time and playing on autopilot, you’ll stunt your growth. You should try Falco! New comments cannot be posted and votes cannot be cast. Close.
Namely, zoners because you liked toon link in smash 4. This is a game. You can spend hours in the lab figuring out bread and butter, but if you’re not getting relatively high pressure experience against other players, you’re gonna have a hard time retaining and applying what you’ve learned. Experiment with other characters. More likely than not, you’re going to want to pick up a character that suits your personal style and also covers Mr. G&W’s bad matchups (sword characters). Maybe you've yet to find someone who sticks. There’s no reason to cut yourself off from the rest of the roster.
If not, keep reading. I don't mind getting down and dirty when I have to (both of those characters can put some pressure on in the right situations), but I like being able to make my opponent come to me, rather than the other way around. SMASH U SMASH 4 MELEE BRAWL & PM SSF 2 SMASH 64.
Thought some of you guys might be able to use it as well. We’ve all got our preferences on how we like to play. He’s very fun and dynamic, as his combo game is satisfying to utilize. Wii Fit seems the most competitively viable and I do decently well but I seem to get bored of her. You called her Isabella.
He definitely fills the desire I have for zone breaking and playing aggressively. Theorycrafting will only get you so far in choosing your main. This is an extension of the tip right above, but it’s so important. Possible Outcomes Include:MarthSonicMeta KnightMarioPitGandorfCaptain FalconBowserI know there are only 8 but this test is to find the type of character you like. SMASH U SMASH 4 MELEE BRAWL & PM SSF 2 SMASH 64.
Check out the rest of our sidebar for Smash resources, community links, posting guidelines and more! Any thoughts or recommendations on this? I’ve compiled this chart to mark out where some characters land. 96% Upvoted. I've tried Yoshi, Villager, Dr. Mario, Falco and the swordies but nothing is sticking. Sheik ~ I love doing combos and kill confirms with Sheik. No matter how a character looks on paper or how they look on stream, the best way for you to determine how you like a character is by playing them. Practice doesn’t make perfect—perfect practice makes perfect. While the lines are typically very blurry and people can argue where a character’s playstyle can fall on a chart, you can generally tell how a character plays. With four, that’s half an hour per. I have extreme power. Welcome to Reddit's finest Smash Bros community! Or sitting your fat spiky ass down on an ongoing fight. HUGE EXCEPTION: Jump, Up B, and Up Smash out of shield ignore Shield Drop frames. And sure, even after you figure out what it is you need to work on, you’re probably gonna be accumulating some L’s because you’re actively trying to make improvements, taking away some of your attention mid-match. If you want a more bait-and-punish style that doesn’t require intricate setups, I’ve heard that Bowser doesn’t do too bad against sword characters (due to his naturally long reach and insane punish game). You wanna play 8 player smash with all items on, play Bowser, get in there and just cause a big ruckus. Recently I've become slightly frustrated due to my constant losses against extremely fast characters with good air mobility such as Pikachu/Pichu or Falco. Lemmy [Bowser Jr.] ~ I find him a satisfying character to play. Yoshi: Feels awkward but i play well with him.
The fact that you made it so you can remove characters from the wheel is perfect. The main reason I didn’t enjoy playing him was because his neutral-heavy playstyle made games slow down & become more stressful.
1. group Updates. Getting good is not something that happens overnight, over a few days, or even in a few weeks—it’s gonna take a while to get there. Are you playing simply to be the best in your friend group? Your dead. It relies on controlling an opponent’s available space and limiting their options at a distance. I've found Palutena to be...ok but not great, as I can get away quite easily but can't do anything I normally do. Do you care about matchup spreads and the viability of your character? Richter: Again, walling out other fighters feels amazing but in my region where theres a lot of Pichu, Joker, and Kirby players that play very aggressive he doesnt do very well. The next step is what’s important to determining what you like when you play. face Promotion. Do you like pressuring your opponent and forcing openings, or do you like a read-based playstyle that relies heavily on analyzing your opponent’s playstyle and exploiting their habits? I don't need projectiles! Wario sounds fun to me but I'm terrible with him. Which Super Smash Bros. So I main Palutena most smash situations, but I have a group of IRL friends that I often get together with for smash bros. Already pre-ordered « » Log in or sign up. Have no opinion on pit idk he’s kind of just alright in every way but not exceptional in any quality. Will update with more improvements eventually maybe. Your character is CLOUD! That’s 74+ playstyles and toolkits to mess around with. If so, all the more power to you. Note how many characters don’t fit straight into one of the three main categories. With two, that’s an hour per character. I just brought every single fighter up to over 10 KO's online and I'm feeling good with most of them, wanna see if I can keep it rolling at a quicker pace without choosing who. Alternatively, if your character is “low tier”, that’s not a problem. From my experience they seem to counter Link the hardest, as such I would like to ask someone to recommend me a character that fills in the weaknesses of my main.
I got superspeed! Dynamic characters have something unique to them that defines their playstyle and how you play them. While it doesn’t seem like that drastic of a difference, it adds up—after a week of practice, you’ve got fourteen hours of practice with one character, seven hours of practice per character for two, a little over four hours per character for three, and so on. Do you like to get in your opponent’s face, or do you prefer playing a heavy zoning game? The one stop hub for all of your Smash Bros. servers!
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